5 Games That Revolutionized Being Creepy

5 Games That Revolutionized Being Creepy

There doesn’t seem to be any shortage of pants-wettingly terrifying games out there, so we’re going to tell you about some more of them! This time, we’re talking about the originators; the games that broke the mold in terms of breaking your brain. Here are five video games that revolutionized being downright creepy.


Twisted Metal: Black


Taking cues from movies like Se7en and Jacob’s Ladder, 2001’s Twisted Metal: Black went heavy on the darkness. One character, the subtly-named No-Face, was a boxer whose eyes and tongue were extracted by a vengeful surgeon who had lost money on his fight. God, for a game starring a clown driving an ice cream truck, it’s… well, yeah, when you put it that way, it’s exactly as creepy as you’d expect it to be.


Thrill Kill


Thrill Kill wouldn’t exactly have been a Game of the Year-contender had it come out, but let’s not forget that it starred characters like The Gimp and a pair of murderous conjoined twins without legs, walking on one’s hands while the other fights. That’s basically Satan’s interpretation of CatDog.


Silent Hill


The entire Silent Hill series is an exercise in good ol’ nightmare fuel. Its most iconic character, Pyramid Head, is legitimately one of the most terrifying characters of all time. Although, to carry around that big-ass pyramid, dude would have to have a pretty huge noggin. And that’s sorta funny to think about, right? Maybe it doesn’t distract from his obscenely huge blade or penchant for brutal murder, but it’s worth a giggle or two.




While stealth kills are nothing new in video games, not many implemented them as disgustingly as Manhunt did back in 2003. In this game, you play as a death row inmate forced to star in real-life snuff films, directed by the voice of Brian Cox of Super Troopers fame. Sadly, no maple syrup-chugging or soap-biting made it into the game, which just seems like a waste. I guess when you’re stabbing people in the face and garroting the sh*t out of them, it takes a bit of the levity out of the situation.


I Have No Mouth, And I Must Scream


Based on Harlan Ellison’s short story of the same name, 1995’s I Have No Mouth, and I Must Scream is a charming tale of a supercomputer that has achieved sentience, killed nearly everyone on the planet, and brought the remaining humans to the center of the earth to torture them until they achieve existential enlightenment. So, uh… yeah, let’s go play some Frogger or something. Please?


2 replies on “5 Games That Revolutionized Being Creepy”

Pyramid Head isn’t wearing a helmet… it’s his actual head. Hence the name…
And the bad guy in ONE game of a series isn’t the reason the games are scary.
I don’t count any of the later ones where Pyramid Head appears because he isn’t supposed to be there. He isn’t the “horror mascot” of Silent Hill, that gets deployed every time a protagonist appears. He is a specific manifestation of James’ guilt. James believes he should be punished for killing his wife, and the spiritual power of the town builds a punisher for him.

Leave a Reply

Your email address will not be published. Required fields are marked *

More Boobs - Less Politics ​​

And Now... A Few Links From Our Sponsors